Skip to main content

60 docs tagged with "process"

View all tags

10. Buffer Processing

One of the core features of bellplay~ is the ability to dynamically and flexibly apply chains of DSP algorithms to our buffers.

11. Post-rendering Processing

Sometimes it can be more useful or desirable to apply processing to the entire output, instead of processing each buffer individually.

14. Inspecting Buffers

An essential part of writing code is being able to debug unwanted or unexpected behaviors.

20. Multi-rendering

This tutorial demonstrates a very simple but consequential feature in bellplay~ — namely, the ability to reuse rendered buffers multiple times to further refine and sculpt the final output into complex and intricate sounds.

3. Feedback Synthesis

This code demonstrates a feedback-based synthesis technique, where buffers are routed back into their own processing chain to create a rich, evolving drone.

4. Waveshaping Buffers

A basic example of waveshaping in bellplay~, using a randomly generated breakpoint function.