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15 docs tagged with "cycle"

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1. Audio Resynthesis

A simple demonstration of granular quasi-resynthesis via partial tracks, where an sound is used to guide the behavior of sinusoidal grains.

1. Basic Workflow

In bellplay~, the basic building block of our scripts is the buffer.

14. Inspecting Buffers

An essential part of writing code is being able to debug unwanted or unexpected behaviors.

15. Audio Descriptors

One of the core features in bellplay~ is our ability to analyze buffers to extract relevant information.

3. Feedback Synthesis

This code demonstrates a feedback-based synthesis technique, where buffers are routed back into their own processing chain to create a rich, evolving drone.

7. Markers

Sometimes it's useful to include markers in the transcription.

9. Automation

In many cases, we will want to have some kind of DAW-style automation of certain parameters when generating or processing audio in our scripts.