1. Audio Resynthesis
A simple demonstration of granular quasi-resynthesis via partial tracks, where an sound is used to guide the behavior of sinusoidal grains.
A simple demonstration of granular quasi-resynthesis via partial tracks, where an sound is used to guide the behavior of sinusoidal grains.
This tutorial shows how to build k-dimensional trees to efficiently perform feature-based search on buffers.
An example of using time-varying resampling to generate a polyphonic texture.